Collect rooms and build your way through a tiny dungeon.

Play mode:
WASD to move
E to pick objects

Edit mode:
WASD to move camera
Scroll or Z and X to zoom in/out
Click on tiles at the top to select them
Click in grid to add a selected tile
Drag a room to move it arount
Q and E to rotate rooms

Space to swap modes

Note: Currently, the game has pretty big performance issues and quite a few bugs. I'll make a cleaner version of this in post-jam.

Comments

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Cool! Wish there was more to it...but I like this weird little "genre" of using Pre-made rooms to explore a space rather than explore a predetermined space (see also: Allocation, Zelda Chamber Dungeons [Kind of]). Very good, please make more.

The amount of work that probably went into for a one-week jam this is insane. Great name by the way. Looking forward to see post-jam fixes and I'd be really interested to see where this could go as a bigger project.

I personally haven't run into any performance issues.

(+1)

Woah! I am very surprised how you pulled this off in one week!

The only sad thing, is that the game has no current goal. And it also does not has too much to do with the game jam theme :/

Nice game you got!

The rooms are the collectables and I believe it follows the theme of "there and back" in the sense that it encourages you to reuse the same rooms (rotate them) to get to where you need to. That or I don't understand the theme very well.

Ok.. i think i got it now! :)